I’m going to talk about an arguably controversial topic today: cheating in video games, also known as “hacking” (even though that makes no sense!) This is probably much more prevalent in FPS games or other competitive games, but it does occur pretty much across the board and is something that causes a massive problem.
The reason I wanted to raise this is because of an experience I had yesterday. I am no stranger to “hackers” in games, but yesterday I was playing H1Z1, specifically a Battle Royale match. The name “Battle Royale” comes from the Japanese novel and movie of the same name, and involves a large number of players gathering weapons and defences and fighting til only one survives (or one team, in the case of team-based games.)
Long story short, T and I were in a two-player team and had got into the top 5. We were in the tiniest safe zone imaginable and had a rough idea of where the remaining players were, as we’d already seen and heard them moving around in front of us. We had our backs and one side to cover, one of us was covering the front and the other covering the other side. As we were about to make our advance, both of us died one after the other to an invisible assailant. The kill message claimed we died to an AR15 rifle, but no gunshots were fired. The sound of the attack was much like a melee weapon, and when we died, we glitched out standing upright. We came in #3, but also didn’t receive our rewards at the end.
I was pretty livid. It’s not really worth getting too mad about as I can’t change it, but it got me thinking. Why is cheating so rife in the gaming world? I know that people want to win, and when you give them rewards they will be more likely to do so, but what makes a person want to cheat?