Hello 2016! Goals, changes & reflection

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Now that all timezones are officially well within 2016, I wanted to wish all of you a very happy new year! It’s been a mere three days, but I’m already feeling like I’m in a more positive place than I’ve been in most recent years. I realise this is nothing to do with the clock chiming midnight on 1st January, but I still think it’s a good way to kick off the year!

I won’t be making any resolutions, as I mentioned in my post last year starting off 2015. However, I already had a lot of plans for the year which I plan to achieve, so I’ll be sharing those with you instead!

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SOMA Review

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SOMA is a recent sci-fi horror game by Frictional Games, whom you might know as the geniuses behind the terribly spooky Amnesia: The Dark Descent and its sequel, A Machine for Pigs. At first, I had heard that SOMA wasn’t scary and was more of a “creepy” atmospheric game, but I can confirm after completing it that this is not at all true!

After finishing the game over the weekend, here’s my SOMA review including some details about what the game’s about, initial thoughts, what it does well and what could be improved. As well as a final note on whether you should play it! (Hint: You probably should!)

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Layers of Fear First Impressions Review

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Being a huge fan of horror games, I absolutely had to pick up Layers of Fear. Described as a “psychedelic horror”, you play a painter who is feverishly attempting to complete a true masterpiece while going mad in the process. Having watched several streams and videos, I knew I would enjoy it.

I wanted to share with you guys my first impressions of Layers of Fear, in the form of a review of all of the currently playable preview.

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